HomeTechnologyTodd Howard from Bethesda gives us another idea of ​​Starfield

Todd Howard from Bethesda gives us another idea of ​​Starfield

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Todd Howard, head of Game Studios at Bethesda, showed off some new scenes from the upcoming Starfield game for Xbox.

Howard showed a scene in the harsh view of the planet Kreet, where the human astronaut encountered some large reptiles and chose not to fire. The astronaut has a cutting tool. The scene then flies to the view of the Kreet Research Laboratory, a giant object in a rocky landscape.

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The astronaut has a variety of ground weapons, such as machine guns and shotguns, and enters the lab with flaming weapons, firing at other people in the research lab. The astronaut shoots an enemy, burns them and then throws them into the sky.

Activities at Starfield
Activities at Starfield

We also see a view of the city of New Atlantis on the planet Jamison. This is a very realistic futuristic city, where you meet a group of leaders whose faces look very realistic for animated people. Howard has demonstrated an expanded battle scene, and it looks pretty good for a space RPG title.

“It’s hard for us to express how excited we are all to be with you today at Bethesda,” Howard said. “It’s an epic role-playing game where you can be who you want to be and where you want to go.”

Led by development leader Todd Howard, Bethesda has long been working on a giant space role-playing adventure called Starfield. This is an ambitious science fiction project with hyper-realistic graphics. Players will be able to deal with a character creation system that Howard says is still the most flexible.

You can set up posts and hire characters you meet. Howard said you can also build your own spaceships. You can choose crew members and completely personalize the look and structure. It has many different modules, shipbuilders and more. And you can fly.

MiCrosoft’s Bethesda has said this before delay RedFall and Starfield He wanted to deliver the “best, most polished” versions of the games to fans by 2023. This was one of the many signs that the pandemic and working from home made it difficult to build a game and predict when the game would take place. large projects will be completed.

The company announced today at the Game Showcase on Xbox and Bethesda.

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